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8K Resolutions on the Horizon

Jan 20, 2017 02:55 a.m. EST

We currently render 120fps 1280px by 720px 48000 Hz 16-bit .wav sound-activated visualizer videos (.avi) on a 1080p display. We are looking to increase the native recording resolution during rendering as well as optimize the frame rate to an actual frame rate of 60fps. Virtually all monitors currently available, 4K and 1440p included, only display at 60fps refresh rates. While that may change soon for monitors, the source for our graphics visualization application can only approach 60fps max and won't be changing any time soon. For the time being, a 60fps refresh rate should be efficient enough for the graphics mesh sizes we are able to produce.

Believe it or not, this 8K Dell monitor is STILL insufficient to satisfy our future intentions. We want to increase the native resolution for our visualizer videos, but in order to do that there has to be a larger display than the actual visualization window size. To render a size of 1080p we would need a 1440p monitor. To render 1440p visualizer videos we would need a 2160p (4K) monitor. To render 3840px by 2160px (4K) visualizer videos we would need a 5120px by 2880px (5K) monitor, which is right about where these videos are likely to have the most advanced visualizer graphics for an hour-long (Trapstep) DJ mix available anywhere on the Internet. But we don't want to stop there. In the end, we want at least 7680px by 4620px (8K) visualizer videos. HOWEVER, in order to do this we would need yet an even larger-sized display than 8K native resolution. As far as we know, 8K + displays simply do not exist, even in a prototype stage.

It is unlikely that there will be available monitors for most consumers to properly display 8K native resolution visualizer videos for several years, and currently 4K monitors are used by only a small percentage of consumers. We hope this changes soon as we are well into 2017 and technology is still becoming faster, cheaper, and more efficient.

Nevertheless, we have decided that we will re-render all visualizer videos available through the Zerothwave website at the highest available resolution of 4K, including never-before-seen HD visualizer videos for H-Wave Late Raves Volumes 001-020. This will take some time to accomplish, so please be patient with us.

HWLR's 001-010 were recorded at varying lengths and 011-020 were recorded at 60 minutes or slightly over. HWLR Volumes 021 and beyond will be re-rendered at 16:9 3840px by 2160px 48000 Hz 16-bit stereo .wav and 60fps. These were recorded at precisely 60 minutes and each new audio mix will continue to be exactly one hour in length.

As of the date of this article, Vimeo's video hosting platform has been working great with the new website design for our low-quality previews located on the Videos page. Providing everything continues to go well with their service, we intend to undertake our graphics-rendering projects and use Vimeo to host our new 4K High Definition sound-activated visualizer videos. Keep listening! More music and more artists to be added this year!



Zerothwave.com Digitally Remastered

Nov 15, 2016 01:50 a.m. EST

Once again Zerothwave.com has undergone a complete "Digital Remaster". We have a brand new and entirely different website layout with a concise and crisp operation to keep the most important functions as brisk and smart as possible. Further support for even more browsers, mobile devices, and display sizes have been built right into the new design. We still have the familiar online streaming player with a couple newly added tracks. In addition, we are currently considering vimeo as a video hosting service. Low quality visualizer videos are located here at the zerothwave.com video page.

Our goal is to provide a complete amalgamation of the best electronic music, the highest quality media formats, and the most elegant method of presentation and display, all concatenated into an efficient multiplex of streaming media.

Until a video hosting solution is decided upon, the hi-fi visualizer videos have been re-rendered to lower the upload size. The original videos for H-Wave Late Raves volumes 21-26 are over 20GB each at 60 minutes, 48000 Hz 16-bit stereo .wav, 120fps, 16:9, 720p. It is being considered to re-render all our videos, including the first 20 H-Wave Late Raves, which included only a still image of the album cover art. If we decide to re-render any videos, they will certainly then be at higher resolutions using more advanced graphics. Our goal is to ultimately reach 4K and 8K video resolutions.

We are taking great care in order to keep any and all advertisements from ruining the listening and watching experience on the visualizer videos. We have had numerous issues with YouTube and do not want their pesky ads anywhere on our videos or website. Expect more updates in early 2017 and more H-Wave Late Raves every single month. Enjoy!



Music Now Streaming

May 26, 2016 06:07 a.m. EST

Zerothwave.com now has a brand new music player for everyone's listening pleasure. With efficient web software and versatility now offered in HTML 5, music can be at the tips of our fingers on desktops, laptops, tablets, and mobile phones. In 2016, limitations such as slow network speeds and old HTML 4.01 standards no longer hinder the vast capabilities of multimedia on the Internet. The old standard flash players and shockwave players are being integrated right into the current versions of website software stacks. This now allows beautiful, seamless streaming of music and video content on almost any device available today.

Different channels will soon be added to the site as well as custom free download and purchase links for our artists. Our goal is to give the most diverse selection as possible within the parameters of the Zerothwave Internet Record Label. We firmly believe the future of music streaming is now and, quite honestly, have no intention of coordinating our publishing operations with Warner Music Group, Universal Music Group, Sony BMG, EMI, or any other aggregate sound database. Merely 4 corporations simply cannot decide where, when, and how music should be allowed to be heard. Database or not, we are publishing here regardless.



New Zerothwave Website

Apr 28, 2016 11:31 a.m. EST

For the better part of a year the Zerothwave website has remained untouched. The goal, however, is to have the newest and most efficient web pages uploaded as possible for this website. We now have pages that load beautifully on all desktops, laptops, tablets, and mobile browsers. More pages will be added soon as well as additional music from more artists.

Unfortunately, this web page currently cannot stream music as of yet. A system to stream is actively being developed and will be available on the site later this year. We first needed to provide a long-term workable framework to display information, but now we are redoubling our efforts to bring you the latest and most advanced display of digital media on the internet.

Stay Tuned.



Investing in New Sound Equipment

Apr 07, 2016 12:14 p.m. EST

There have been a few setbacks recently with our efforts on steady sound production. We are still undecided where to publish music that has already been made and music that is planned in the near future including 1 EP and one possible LP following that. CDBaby can make the CD's but our analysts are unsure where to focus the initial digital distributions.

A new sound facility and new equipment is in the works. Only the newest hardware will last for the duration we intend to publish music. We are grouping together similar artists who are currently experimenting with the newest electronic sounds as of the spring of 2016.



Sound Industry Changing FAST

Sep 08, 2015 05:32 p.m. EST

Once your file is uploaded somewhere it is infinitely duplicable to anyone or any place in the world. These days, with today's wireless network bandwidth speeds, streaming music in hi-fi (high quality or 'high fidelity') is basically the same thing as downloading them for one time listeners who are fed free rotating streams of compared and suggested categories of content.

Soundcloud (for only one example) has been REINVESTED in by Warner Music Group. That is quite the move in the digital industry.

Also TuneCore, CDBaby, iTunes, Amazon, rdio, reverbnation and countless others are forming aggregation conglomerates for the purpose of digital content distribution.

Looking into who owns what and who has partnered with who is something worth spending time on. Who really knows what happens to music once it's in the Cloud? The era of the digital sound engineer is here. 2020 is just around the corner. Heads up.



One Wave at a Time

Aug 27, 2015 11:17 a.m. EST

Zerothwave.com is busy undergoing redevelopment. As the months go by, music evolves faster than we know what to do with. There are so many genres of music today especially within the vast category of Electronic. Focusing on the most relevant music is the best approach when attempting to concatenate large waves of evolving technology sets.

-Channels are being assorted

-Working on new servers

-New music is on the way.


"Record button almost installed."



The 'Zeroth' Wave

May 17, 2015 04:34 a.m. EST

Zerothwave was created for the purpose of streaming multi-layered stacks of multimedia.

What comes before the very first "wave"? The "zeroth" wave is where it must begin. Digitally mastered sound waves are ever evolving entities. Hidden within recorded digital images of sound wave files lie instruction sets. The scope of the arrangement of binary digits is changing. The current iteration of our technological era has reached its limit. Through a multiplex of streaming sound, vector-point mathematics, physical sensor equipment, and additional sophisticated visual influences, the future of music itself becomes clear. More data equals higher quality multimedia.

Supporting:



Zerothwave Productions